Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
See the key changes to the game engine for non-programmers, from visual scripting to better rendering.
Monday, March 29th, 2021
Digital painting and image editing app gets revamped convolve tools, like this interesting CLAHE filter.
Saturday, March 27th, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work.
Wednesday, March 24th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field.
Friday, March 19th, 2021
Recreate realistic real-world materials in Maya and Redshift with The Gnomon Workshop's tutorial.
Monday, March 15th, 2021
Create a vehicle using free VR design tool Gravity Sketch in The Gnomon Workshop's masterclass.
Thursday, March 11th, 2021
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests.
Saturday, February 27th, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta.
Friday, February 26th, 2021
Discover the most important new tools in the open-source 3D app, from geometry nodes to APIC sims.
Thursday, February 25th, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials.
Wednesday, February 24th, 2021
See beautiful new work rendered in Corona, from photorealistic visualisations to animated shorts.
Monday, February 22nd, 2021