Real-time visualisation software gets new HDRI backdrop system, and physics-based layout tools.
Wednesday, July 13th, 2022
Real-time visualisation software gets new HDRI backdrop system, and physics-based layout tools.
Wednesday, July 13th, 2022
Check out the new features coming to the real-time fluid simulator's GPU particle system, including motion trails and 'force masking'.
Tuesday, July 12th, 2022
Check out the curve-based hair system due in Blender 3.3, and the upcoming real-time compositor.
Monday, July 11th, 2022
Latest update makes the renderer subscription-only, but licences work across 8 other host applications.
Thursday, July 7th, 2022
New Gnomon Workshop tutorial sets out character creation workflows in ZBrush, Maya and Subtance Painter.
Saturday, July 2nd, 2022
Subscriber-only release updates Cinema 4D's cloth simulation tools and node UI, and adds new HDRIs, textures and Redshift materials.
Thursday, June 30th, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS.
Monday, June 27th, 2022
Get started with materials in UE5 with The Gnomon Workshop's detailed new introductory tutorial.
Monday, June 27th, 2022
First public beta of Nvidia's latest Omniverse app lets users review production-complexity USD scenes in virtual reality with full ray tracing.
Monday, June 27th, 2022
New Gnomon Workshop tutorial reveals the digital sculptor's workflow in ZBrush and KeyShot.
Saturday, June 18th, 2022
Check out the new features in the promising add-on for streamlining the process of creating 3D animation for motion graphics.
Friday, June 17th, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya.
Thursday, June 16th, 2022
3D modelling and rendering tool gets new spline extrusion workflow, plus updates to key modifiers.
Thursday, June 16th, 2022