Thursday, March 2nd, 2023 Posted by Jim Thacker

Tutorial: Key Illustration Workflow for Film & TV

The Gnomon Workshop has released Key Illustration Workflow for Film & TV, a detailed guide to the concept art workflow of Framestore art director Philippe Gaulier.

The workshop provides over three and a half hours of video training in a range of 2D and 3D software, including Blender, 3DCoat, Quixel Mixer, Maya, KeyShot and Photoshop.

Explore a leading concept artist’s creative process for creating key illustrations
In the workshop, Gaulier sets out one of the workflows he uses when creating concept art for films and TV, enabling him to create a set of distinct images, each helping to communicate the concept to a client.

He begins by building 3D assets in Blender and 3DCoat, and posing characters in Maya, creating a variety of dynamic compositions and lighting set-ups explore his ideas. Once happy with the compositions, he renders them out in KeyShot before adding his final touches to the images in Photoshop.

As well providing a technical overview of the workflow, the workshop focuses on Gaulier’s creative process, setting out a methodology that can be applied in other creative software.

About the artist
Philippe Gaulier is art director at leading international visual effects facility Framestore.

He has previously worked for VFX studios including DNEG, MPC and Method Studios, and directly for clients including Marvel, Disney and Warner Bros as part of their on-set art department teams.

Pricing and availability
Key Illustration Workflow for Film & TV is available via a subscription to The Gnomon Workshop, providing access to over 300 tutorials. Subscriptions cost $54/month or $499/year. Free trials are available.

Read more about Key Illustration Workflow for Film & TV on The Gnomon Workshop’s website

Full disclosure: CG Channel is owned by Gnomon.