renderer

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019

LuxCoreRender 2.1 ships

Open-source physically based renderer gets new denoiser, plus option to pause and resume renders via the Blender plugin.

Monday, January 21st, 2019

cebas ships finalRender Drop 2

Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS.

Thursday, December 6th, 2018

Otoy ships OctaneRender 4.0

Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.

Thursday, November 22nd, 2018