Render to Texture

Amazon ships Lumberyard 1.18

Sizeable update to the game engine extends support for PhysX, and adds new animation and texture-processing functionality.

Monday, March 18th, 2019

Solid Angle ships Arnold 5.2.1

Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.

Tuesday, October 23rd, 2018

cebas ships finalRender Drop 1

3ds Max production renderer adds support for Nvidia's AI-based OptiX denoising system, hybrid CPU/GPU texture baking, adaptive sampling.

Friday, March 30th, 2018