Check out the new features in the digital painting and CG art tool, like the updated CPU/GPU renderer.
Tuesday, January 2nd, 2024
Check out the new features in the digital painting and CG art tool, like the updated CPU/GPU renderer.
Tuesday, January 2nd, 2024
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'.
Friday, October 14th, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer.
Friday, May 13th, 2022
V-Ray and Corona still dominate market, but UE4, Twinmotion and D5 Render all gaining ground.
Thursday, February 3rd, 2022
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard.
Thursday, December 30th, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5.
Thursday, December 9th, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs.
Friday, September 17th, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer.
Wednesday, July 7th, 2021
V-Ray and Corona top list of most popular architectural renderers, but use of Twinmotion, Enscape and UE4 also rising.
Thursday, September 24th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Nifty work from Tangent Animation makes Cycles a Hydra delegate in Houdini's Solaris look dev toolset.
Thursday, July 2nd, 2020
First Modo 14 Series release adds Ghost and X-ray display modes, plus the option to draw annotations on the viewport in asset reviews.
Friday, March 20th, 2020