February 15, 2023
Check out the new features in this wide-ranging update to the renderer, including USD export. Read More »
February 9, 2023
Update makes Intel's OIDN denoiser and Cinema 4D's Brick and Tile shaders available to all of the renderer's host applications. Read More »
August 24, 2022
Next big update to the renderer to feature Pixar's AI-trained denoiser on its release later on this year. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
July 16, 2022
NMKD Software's neat tool retimes video - but you can also use it speed up 3D animation workflow. Read More »
May 17, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs. Read More »
March 30, 2022
3D modelling and rendering software gets glTF support, plus updates to the Physical Material, retopology tools and auto-backup. Read More »
March 30, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost. Read More »
January 4, 2022
Open-source renderer and its Blender plugin get support for OpenColorIO 2. Parsing of mesh lights '3x faster'. Read More »
December 22, 2021
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
December 10, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials. Read More »
December 3, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library. Read More »
October 19, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows. Read More »
August 4, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here. Read More »
May 24, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity. Read More »
April 12, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras. Read More »
March 12, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files. Read More »
February 1, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising. Read More »
December 11, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features. Read More »