November 17, 2020
Renderer gets new Light Manager, better cloth and caustic effects. KeyShot Pro users get new animation and Smart Export tools. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
September 15, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer. Read More »
July 27, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display. Read More »
June 24, 2020
Check out the new features in the lastest updates to e-on's landscape and plant generation software. Read More »
June 19, 2020
Big update with a small version number adds a new GPU-based chroma keyer to the real-time motion graphics and VFX software. Read More »
June 4, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
April 6, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material. Read More »
February 19, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow. Read More »
February 14, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export. Read More »
December 27, 2019
Shot layout and look dev tool gets new firefly filtering system, better handling of Light Path Expressions. Read More »
December 24, 2019
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows. Read More »
November 21, 2019
Free GPU renderer gets new 'full spectrum rendering' mode for hybrid rasterised/ray traced viewport previews. Read More »
November 19, 2019
Architectural renderer gets new image denoiser, light portal system, more types of 3D grass, and RAL colour presets to mimic real paints. Read More »
November 6, 2019
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer. Read More »
October 2, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80. Read More »
September 27, 2019
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper. Read More »
September 16, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system. Read More »