New 192-core mobile GPU beats last-gen consoles, brings high-end PC graphics to tablets, claims Nvidia.
Monday, January 6th, 2014
New 192-core mobile GPU beats last-gen consoles, brings high-end PC graphics to tablets, claims Nvidia.
Monday, January 6th, 2014
Cage Deformer, Lattice Deformer, Meta Mesh, Boolean Tool and Heat Shrink Plus manipulate complex geometry in real time.
Tuesday, December 24th, 2013
Control deformations and particles with this CUDA-based tool to scatter and manipulate points on a mesh.
Monday, December 2nd, 2013
Check out impressive demos of the developer's new FLEX, Flame Works and GI Works real-time technologies.
Tuesday, October 22nd, 2013
Real-time architectural rendering tool to get animated vegetation, better water, physical camera effects.
Wednesday, October 16th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Free R&D plugin lets users of the Kinect-like device puppeteer characters live inside MotionBuilder.
Thursday, September 26th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013
VFX and finishing system to get better 3D warping in Action, real-time grading, GPU-driven Batch pipeline.
Friday, September 13th, 2013
Updated: See Fabric Engine's VFX renderer power a custom per-pixel camera projection tool inside Max.
Thursday, September 12th, 2013
Cool tech video shows OptiX-based system preview sets from Monsters University in near-real time.
Tuesday, August 27th, 2013
Markerless facial-capture specialist announces new real-time system for broadcast and on-set pre-viz.
Thursday, July 18th, 2013
Free update to clever tool for relighting rendered images in real time includes native V-Ray support.
Tuesday, July 2nd, 2013