Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering.
Saturday, June 17th, 2017
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering.
Saturday, June 17th, 2017
Open-source 2D animation toolset gets its own dedicated workspace, new work modes and fill options.
Wednesday, June 14th, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors.
Monday, June 12th, 2017
See the month's best real-time 3D models, including this amazing, fully animated VR avatar of Björk.
Thursday, June 1st, 2017
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters.
Friday, May 26th, 2017
New live linking tool lets you view VR scenes in 3ds Max or Houdini on a mobile device or remote PC.
Monday, May 22nd, 2017
Download this nifty new tool to paint volumetric objects directly in VR, complete with fluid velocities.
Monday, May 8th, 2017
Look dev and lighting tool gets new API to lay groundwork for native viewer based on Pixar's Hydra real-time rendering architecture.
Wednesday, May 3rd, 2017
See the month's best real-time 3D models, from photorealistic environments to Simpsons fan art.
Monday, May 1st, 2017
Promising new UV unfolding plugin gives 'low-distortion, overlap-free' results even on complex models.
Thursday, April 27th, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine.
Wednesday, April 26th, 2017
Streamlined iPad modelling app is aimed at pro users, and optimised for the iPad Pro and Apple Pencil.
Friday, April 7th, 2017