real time

PUX releases Hard Mesh 2

Neat hard-surface modelling plugin lets Maya users create complex Booleans, then continue to edit the combined geometry interactively.

Tuesday, March 21st, 2017

IKinema ships LiveAction 3.0

Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems.

Monday, January 16th, 2017