Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Free non-commercial edition of ZBrush gets new sculpting brushes and now renders turntable movies.
Wednesday, May 19th, 2021
Updated: See what's new in Build 6 of the GPU-based alternative to Houdini's own Sparse Pyro solver.
Tuesday, May 18th, 2021
Open-source app lets multiple Blender users to work on the same production scene simultaneously.
Monday, May 10th, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021
Get Andrew Svanberg Hamilton's Rural Australia scan-based assets free for use with Unreal Engine.
Sunday, April 25th, 2021
Hotly tipped next-gen character creator now free in early access, along with 50 sample characters.
Wednesday, April 14th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
See the month's best real-time 3D models, from free 3D scanned environments to dogs in frog suits.
Thursday, April 1st, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
New add-on lets you pull surfaces into cloth-like folds, then deform them with Max's other modifiers.
Wednesday, March 31st, 2021
Real-time character animation tool gets AccuLips automated lip-sync system, new 'Expression Plus' set of scan-based facial blend shapes.
Thursday, March 25th, 2021