June 8, 2023
GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated. Read More »
November 8, 2022
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available. Read More »
June 9, 2022
Free physically based renderer gets new Atmosphere and Fog system, shadow override controls. Read More »
June 3, 2022
Free plugin for composing and rendering USD scenes in Blender can now export animated USD files. Read More »
December 21, 2021
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
April 1, 2021
Free GPU renderer get supports for Cryptomatte AOVs, and a new 16-bit Machine Learning denoiser. Read More »
November 26, 2020
Free physically accurate renderer now offers hardware-accelerated ray tracing on new AMD GPUs. Read More »
April 10, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too. Read More »
November 17, 2018
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping. Read More »
April 9, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too. Read More »
June 29, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks. Read More »