Real-time rendering toolkit gets new Python callbacks to help with writing live link plugins, better stability when baking textures.
Wednesday, April 10th, 2019
Real-time rendering toolkit gets new Python callbacks to help with writing live link plugins, better stability when baking textures.
Wednesday, April 10th, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019
Web app aimed at small-to-mid-sized studios is described as 'better than Excel, cheaper than Shotgun'.
Tuesday, February 19th, 2019
Heavyweight tool is based on Sony Pictures Imageworks' in-house tech and backed by Google Cloud.
Friday, January 25th, 2019
New open Python API will let developers create custom tools for the real-time animation software.
Sunday, January 6th, 2019
Material authoring software gets PBR Render node, faster texture baking on Nvidia's new RTX GPUs.
Thursday, December 6th, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools.
Friday, November 30th, 2018
Free app for exporting Megascans assets to other software gets live links to 3ds Max, Houdini, Toolbag.
Thursday, November 8th, 2018
First update to the Maya edition of RealFlow adds Visualizer daemon to preview forces in the viewport.
Monday, November 5th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
Pose characters by drawing in the viewport with Moka Studio's innovative animation tool, then see the result in Maya.
Friday, October 5th, 2018
Handy tool helps convert 3D scans or Marvelous Designer models into animation-ready low-poly assets.
Wednesday, October 3rd, 2018
Toolchefs' neat open-source tool transfers curves between DCC apps in a pipeline-friendly way.
Sunday, September 16th, 2018