3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API.
Thursday, April 23rd, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API.
Thursday, April 23rd, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools.
Monday, January 20th, 2020
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper.
Friday, September 27th, 2019
Updated: get a new camera lattice deformer free as well as the harmonic deformer, soft IK solver and key reducer.
Monday, September 9th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
'Complete rewrite' of the free Maya Substance plugin adds support for 8K textures, numerical output, Python scripting.
Friday, July 19th, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX.
Wednesday, July 10th, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps.
Wednesday, June 5th, 2019
Get the DNEG TD's free pack of four Maya utility tools for modelling, UV work and renaming objects.
Wednesday, May 15th, 2019
Intriguing update to the material authoring tool lets users 'go beyond PBR texture maps' when creating Substances.
Friday, May 10th, 2019
Download seven free add-ons for the character animation software, from utility tools to rigging systems.
Wednesday, May 1st, 2019