Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025
Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025
Studio management platform for VFX and visualization gets new scheduling, conflict detection and resource usage tracking features.
Tuesday, September 24th, 2024
Open-source pipeline for VFX and animation work is now production-ready - and available in the cloud as well as to install locally for free.
Thursday, January 18th, 2024
Updated, now in beta: open-source framework connects VFX tools into a coherent USD-ready pipeline.
Friday, August 25th, 2023
Update to the studio management platform gives visual effects and motion graphics studios better tools for managing their job bids.
Friday, August 11th, 2023
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work.
Thursday, March 3rd, 2022
Sizeable update to the CG studio management platform reworks artists' timecards, and introduces a new rules-based payroll system.
Saturday, July 17th, 2021
Aeriform's 'simple, elegant and intimate' $5 app is a streamlined way to manage personal projects.
Tuesday, January 14th, 2020
Next-gen material authoring tool now out of beta. First official release adds new delighter filter.
Tuesday, November 5th, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.
Monday, May 13th, 2019
Individual artists can now use the online 2D asset review and project management system for nothing.
Tuesday, October 30th, 2018
Online project management system aims to provide all-in-one solution for tracking and reviewing 2D assets like concept art and trailers.
Monday, September 4th, 2017
New cloud-based service will provide a complete VFX pipeline in a web browser, including software, storage, rendering and analytics.
Tuesday, April 25th, 2017