Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.
Wednesday, February 11th, 2026
Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.
Wednesday, February 11th, 2026
Sizeable update to the popular reference image organization tool adds grid snapping, batch image processing and more drawing tools.
Sunday, February 8th, 2026
UE5-based renderer shipped with the Silo modeling software now supports real-time ray tracing on Mac and path tracing on Windows.
Friday, February 6th, 2026
Handy rig-building toolset can now warp all the blendshapes for one character to another with different topology. Free for personal use.
Thursday, February 5th, 2026
Promising GPU-accelerated tool for organizing your visual reference material even lets you drag and drop videos directly from YouTube.
Wednesday, February 4th, 2026
Neat new add-on displays the effect of individual shapes as real-time heatmaps, helping troubleshoot complex facial and full-body rigs.
Monday, February 2nd, 2026
Tool for auto-fitting 3D clothing to 3D characters gets new plugins for round-tripping assets to Unity and Unreal. Supports MetaHumans.
Monday, February 2nd, 2026
Generate growth animations for forms from corals to crystals with motion designer Gio Gargiulo's neat Houdini toolset, now free in beta.
Friday, January 30th, 2026
Check out the new features in the terrain-generation software for games and VFX, including better support for tablets and pen displays.
Wednesday, January 28th, 2026
Check out the latest features in the image-editing software, including two new adjustment layer types and updates to the generative AI tools.
Wednesday, January 28th, 2026
New add-on adds DaVinci Resolve-inspired controls for cinematic color grades, film grain and lens effects in Blender's compositor. Free edition.
Tuesday, January 27th, 2026
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Monday, January 26th, 2026
Thinkinetic's destruction plugin now lets users update the geometry or shatter pattern of the object being broken after a sim has been run.
Thursday, January 22nd, 2026