Videos: Update to texture-painting tool makes the node graph more intuitive to use, adds new non-destructive Bake Point node.
Friday, December 16th, 2016
Videos: Update to texture-painting tool makes the node graph more intuitive to use, adds new non-destructive Bake Point node.
Friday, December 16th, 2016
Texture-creation app gets eight new filters for blending and editing 3D scanned real-world materials.
Friday, December 16th, 2016
Sizeable update to the game engine now available in beta, along with its new VR editing toolset.
Thursday, December 15th, 2016
Free update to grading app adds Touch Bar support on MacBook Pros; improves HDR workflow.
Wednesday, December 14th, 2016
Planar tracker gets new floating and $99 render licence types; GPU tracking supports 32-bit footage.
Monday, December 12th, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs.
Friday, December 9th, 2016
Now shipping: Promising sub-$50 32-bit image editor now available for Windows as well as Mac OS X.
Thursday, December 8th, 2016
Videos: New virtual reality painting and sculpting tools come free with the new Oculus Touch controller.
Wednesday, December 7th, 2016
Now shipping: big update to the fluid simulator adds multiphysics solver, new Particle Skinner daemon. New pricing confirmed.
Thursday, December 1st, 2016
Promising real-time fur system with self-shadowing and physics now available for Unity as well as UE4.
Thursday, December 1st, 2016
Update to biologically accurate tree creation software promises 100% boost in tree generation speed.
Thursday, December 1st, 2016
Heavyweight renderer gets image Denoising system, new hair shader, innovative OpenEXR/Id technology.
Wednesday, November 30th, 2016