Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists.
Tuesday, April 9th, 2019
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists.
Tuesday, April 9th, 2019
Low-cost full-body mocap system based around HTC Vive hardware gets new 'system health tracker' to monitor data quality automatically.
Monday, April 8th, 2019
Check out the new features in Insydium's Cinema 4D version of Blender's Cycles render engine.
Monday, April 8th, 2019
Cost of perpetual licences of its Analyzer Studio software down 70%; rental now costs $199/year.
Thursday, April 4th, 2019
Neat AI-driven updates to firm's markerless facial capture software boost quality of automated solves.
Thursday, April 4th, 2019
3D app for graphic designers gets support for cloud rendering and Substance materials, but the old V-Ray render engine has gone.
Wednesday, April 3rd, 2019
Spring 2019 update adds Content-Aware Fill for automatic object removal, new Expressions Editor.
Wednesday, April 3rd, 2019
2D animation tool gets Character Trigger extension for Twitch streamers, workflow improvements.
Wednesday, April 3rd, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.
Wednesday, April 3rd, 2019
Streamlined new cloud-based shot review tool lets clients submit feedback on VFX and animation projects from their web browser.
Tuesday, April 2nd, 2019
Hotly tipped replacement for 3ds Max's Particle Flow toolset provides fast, multithreaded multiphysics.
Tuesday, April 2nd, 2019
Big update to 3D texture painting software adds entire new material system for roughing out the look of assets, plus new Arnold shader.
Friday, March 29th, 2019
Fluid simulation tools get support for VDB particle caches. FLIP liquid simulations now 'up to 2x' faster.
Thursday, March 28th, 2019