Check out the new features in the compositing and effects software, including OCIO support, a new Type tool and AI clip upscaling.
Thursday, April 17th, 2025
Check out the new features in the compositing and effects software, including OCIO support, a new Type tool and AI clip upscaling.
Thursday, April 17th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Check out the latest features in the VR modeling software. New Connector plugin syncing Modeler to Unreal Engine 5 now in beta.
Friday, April 11th, 2025
Big update to the 3D compositor adds new deep compositing toolset, Cryptomatte support, and 180 VR workflows. See all the new features.
Monday, April 7th, 2025
Discover key features for VFX artists and colorists in this major update to the free grading and editing app and its $295 Studio edition.
Sunday, April 6th, 2025
Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.
Friday, March 28th, 2025
Update to the character animation and mocap-editing software extends USD workflows. Check out all the changes here.
Thursday, March 27th, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
3D modeling and animation tool gets updates to the ML Deformer and liquid simulation in Bifrost. Check out all the new features here.
Wednesday, March 26th, 2025
Check out the new features in the 3D texture painting app, including an Auto-update system, and more path tools, filters and texture generators.
Monday, March 17th, 2025
Next major update to Nuke introduces native multishot compositing, and improves roto performance and BlinkScript editing.
Friday, February 28th, 2025
Cost of Substance 3D Texturing, Collection and Teams subscriptions to rise from 9-25% in March 2025. Read our FAQs about the changes.
Friday, February 21st, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025