Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
Control how objects fracture with texture maps via the plugin's cool new RayFire Trace system.
Monday, November 26th, 2012
Useful free tool helps to reduce lighting flicker when compositing raytrace-rendered animation.
Friday, November 23rd, 2012
New colour-matching plugin suite fixes common visual problems with multi-camera and stereo shoots.
Friday, November 16th, 2012
New plugin replaces Maya's 'aging script editor'; offers coding tools to bring joy to TDs everywhere.
Tuesday, November 13th, 2012
Popular 3ds Max hair solution now supports Maxwell Render; support for V-Ray and finalRender improved.
Tuesday, November 13th, 2012
Noise Deformer updated to Maya 2013; Photoshop and After Effects antialiasing tool OLM Smoother gets new Nuke version.
Sunday, November 4th, 2012
Import files in the new industry-standard interchange format into 3ds Max, complete with animation.
Tuesday, October 30th, 2012
Put a Painter-style colour wheel inside Flash or Photoshop with this inexpensive little add-on.
Tuesday, October 16th, 2012
Export DAZ Studio 4's next-gen figures to Poser with this (temporarily) free new plugin.
Saturday, October 13th, 2012
Speed up brush and MatCap creation with these free plugins created by Ubisoft's Joseph Drust.
Friday, October 12th, 2012
New games mesh-decimation tool generates LODs preserving your normals and texture co-ordinates.
Thursday, October 11th, 2012
Handy new plugin offers more controllable semi-sharp creases, based on Pixar's subdivision tech.
Saturday, September 29th, 2012