3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too.
Tuesday, September 24th, 2013
3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too.
Tuesday, September 24th, 2013
Interesting new tool lets non-coders create their own standalone 3ds Max plugins by wiring nodes in a graph.
Tuesday, September 10th, 2013
Updated and now shipping: 3ds Max animation toolkit gets new Pose Manager, better joystick controllers.
Friday, September 6th, 2013
Handy free plugin lets 3ds Max users simulate real-life film stocks and bleach bypass effects.
Tuesday, August 20th, 2013
Blender joins growing list of apps to work natively with the GPU-based renderer. Calls for Modo growing.
Friday, August 16th, 2013
New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity.
Monday, July 29th, 2013
Plugin expands into full 'modular VFX framework', including particles, fluids and volumetric modelling.
Wednesday, July 24th, 2013
API turns Houdini into "world’s most powerful plugin" for other DCC apps. Sign up to test the Maya and Unity plugins now.
Thursday, July 11th, 2013
Updated: Versatile set of tools for motion graphics in Maya get new Flight node for flocking and swarming effects.
Tuesday, July 9th, 2013
And the demos of the destruction plugin's new voxelisation and clustering tools are pure eye candy.
Thursday, July 4th, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
New free tool creates ultra-complex rigid-body simulations in Houdini using the Bullet physics toolset.
Thursday, June 6th, 2013
$25 suite of scripts created by two VFX veterans boosts common rigging and animation tasks.
Wednesday, June 5th, 2013