May 23, 2023
Check out the new features in the popular GPU-accelerated sparse volumetric fluid solver for Houdini. Read More »
December 10, 2022
Compositing and effects software gets support for AWS CDI in the cloud. Old Sparks plugins to be deprecated in the next update. Read More »
May 11, 2022
Cost of the premium features in the iOS and Windows drawing and painting app falls from $9.99/month to just $9.99/year in Fresco 3.6. Read More »
April 20, 2022
Major compatibility-breaking update to the remote shot review tool adds layers system and support for OCIO 2 and OTIO. Read More »
March 30, 2022
3D modelling and rendering software gets glTF support, plus updates to the Physical Material, retopology tools and auto-backup. Read More »
March 30, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost. Read More »
February 26, 2022
See what's new in this big update to the hotly tipped AI-based color grading tool, now in public beta. Read More »
January 26, 2022
Updated: New visual programming system for Maya and Unreal Engine now free for non-commercial use. Read More »
March 24, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
March 24, 2021
Motion-capture editing tool gets support for Python 3 and quite a range of workflow improvements. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
March 10, 2021
Photogrammetry app used for the Megascans library to be 'integrated into the UE4 ecosystem'. Prices cut. Read More »
January 15, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing. Read More »
June 21, 2018
Free patch improves speed and stability when sculpting in ZBrush; adds a few new workflow features. Read More »
February 22, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping. Read More »
November 25, 2015
Price of the GPU-based Maya renderer cut permanently to €359. New Cinema 4D version out now. Read More »
May 19, 2014
Cost of a licence of the GPU-accelerated renderer for Maya and 3ds Max down to €599 ($820). Read More »
December 6, 2013
For a single freelance licence, at any rate. Cost of standard node-locked and floating licences also down. Read More »
February 11, 2013
Get the production-management system, asset manager and shot review tool in one for $49 per month. Read More »