Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Motion-capture editing tool gets support for Python 3 and quite a range of workflow improvements.
Wednesday, March 24th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled.
Friday, March 19th, 2021
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field.
Friday, March 19th, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
Popular plugin turns online DEM data into 3D terrain inside 3ds Max - now to 30m resolution worldwide.
Tuesday, March 16th, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
Compositing app gets new real-time draft preview mode for 3D work. Separate beta build adds support for multi-frame rendering.
Wednesday, March 10th, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur.
Tuesday, March 9th, 2021
Long-awaited overhaul of the 3ds Max plant-generation plugin adds new Node Editor for authoring plants via visual programming.
Monday, March 8th, 2021
Check out the Scanline VFX artist's compact, streamlined alternative to the native Hypershade interface.
Saturday, March 6th, 2021
Reference image manager gets option to tag images and organise image groups into collections.
Thursday, March 4th, 2021