Effects plugins for compositing and editing apps get native support for Apple's M1 processors and multi-frame rendering in After Effects.
Thursday, May 6th, 2021
Effects plugins for compositing and editing apps get native support for Apple's M1 processors and multi-frame rendering in After Effects.
Thursday, May 6th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
See the new features in the VR tool suite for sculpting and rigging characters, now out of beta.
Saturday, May 1st, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs.
Friday, April 30th, 2021
See what's new in the virtual camera system for Maya, Unity and UE4 and in its iOS companion app.
Friday, April 30th, 2021
AWS's popular renderfarm manager now runs in Licence Free Mode on farms with 10 Render Workers.
Thursday, April 29th, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs.
Friday, April 23rd, 2021
Handy workflow add-on streamlines common UV unfolding and UV packing tasks inside Maya.
Thursday, April 22nd, 2021
Remote shot review tool gets support for 360° video when shooting against LED walls, new ghosting mode for annotations.
Thursday, April 22nd, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.
Friday, April 16th, 2021
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions.
Wednesday, April 14th, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021