Texture painting tool gets new, decluttered UI, better 4K painting performance, option to drag and drop materials.
Friday, March 16th, 2018
Texture painting tool gets new, decluttered UI, better 4K painting performance, option to drag and drop materials.
Friday, March 16th, 2018
Now shipping: Fluid simulator gets viewport visualisation of forces, vertex maps for blending fluids.
Thursday, March 15th, 2018
Update adds live link plugins for Maya and MotionBuilder, material layers, physical units for lights.
Thursday, March 15th, 2018
First major update to the digital sculpting tool in years adds neat new dynamic tessellation system, plus support for HiDPI displays.
Thursday, March 15th, 2018
New versions of Quixel Suite tools to improve integration with Photoshop, add support for macOS.
Wednesday, March 14th, 2018
Big VFX-focused update to the material authoring tool adds UDIM workflow, 30% speed boost when opening large assets.
Monday, March 12th, 2018
New video also shows other features due in the renderer, like support for USD and MaterialX.
Thursday, March 8th, 2018
New suite to make FX and tracking tools Continuum, Sapphire, Mocha Pro available via a single licence.
Thursday, March 8th, 2018
Veteran After Effects particle tool to get full redesign; relaunch as part of Continuum 12 later this year.
Thursday, March 8th, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users.
Tuesday, March 6th, 2018
LightWave fluid simulatior gets new granular and viscous jet solvers, plus support for GPU acceleration.
Monday, March 5th, 2018
Photogrammetry tool now supports multitextures, including the UDIM format, and multiband images. Price of the Pro edition down $500.
Monday, February 26th, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials.
Monday, February 26th, 2018