Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017
Maya crowd simulation software gets new blendshape pipeline for handling facial animation, plus new tools for editing simulation caches.
Monday, February 20th, 2017
Update improves texture streaming and tonemapping, adds support for Nintendo Switch and HDR displays.
Thursday, February 16th, 2017
Update to 3D tracking software adds full native solving of 360-degree video, new lens calibration system.
Wednesday, February 15th, 2017
Big update adds new tools for recreating real-world materials via photogrammetry, 32-bit workflow, 8K texture baking.
Wednesday, February 15th, 2017
New update improves speed of Blender's Cycles renderer over 10x on shots with motion blur and hair.
Tuesday, February 14th, 2017
New version of advanced, renderer agnostic frame buffer tool for 3ds Max now available as freeware.
Monday, February 13th, 2017
Updated: Open-source painting app gets early support for audio in the new 2D animation toolset.
Saturday, February 11th, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering.
Friday, February 10th, 2017
Popular image-based modelling software adds support for GPU accelerated image matching via CUDA or OpenCL.
Tuesday, February 7th, 2017
Big update to remote shot review system adds new Pro Studio subscriptions for security-critical jobs, plus support for iOS devices.
Wednesday, January 25th, 2017
Intriguing low-cost 3D sketching and design app adds new option to create forms from chains of 'bones'.
Wednesday, January 25th, 2017
Photoshop particle painting plugin gets new dynamic speckle system, F-X Effects brushes for deforming images, new add-on brush packs.
Wednesday, January 18th, 2017