Next Limit releases Maxwell 4.1

Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.

Thursday, June 8th, 2017

Next Limit ships Maxwell 4

Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool.

Tuesday, October 11th, 2016

Next Limit ships Maxwell Render 3

Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.

Thursday, December 5th, 2013