Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests.
Thursday, January 15th, 2015
Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests.
Thursday, January 15th, 2015
New plugin lets users export models directly to the 3D printing firm's Thingiverse online community.
Wednesday, January 7th, 2015
Licensed for commercial work, aimed at indie games artists, and priced at just $300 and $150 a pop.
Friday, December 12th, 2014
Updated: Versatile network render controller gets new render wizards, supports OS X as well as Windows.
Wednesday, November 26th, 2014
Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
Softimage particle meshing plugin comes to Maya, Modo and Fabric Engine. The demo reel is amazing.
Thursday, October 30th, 2014
Publish models to view interactively online in any WebGL browser from directly within Modo 601 and above.
Monday, October 27th, 2014
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options.
Tuesday, September 30th, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
Get 36 plants, trees and shrubs in a range of common formats, including OBJ, 3DS, plus Vue and Terragen.
Friday, July 25th, 2014
Get 10 plants, trees and shrubs in a range of common formats, including OBJ, 3DS, plus Vue and Terragen.
Wednesday, July 2nd, 2014
Updated: back the new Indiegogo campaign to get the pro versions of the particle sculpting app for less.
Wednesday, June 18th, 2014
Free update extends import/export options for vegetation-creation tool, and relaxes its contentious EULA.
Wednesday, May 21st, 2014