It may be yet another open source physically based renderer - but it's being written specifically with production in mind.
Tuesday, May 8th, 2012
It may be yet another open source physically based renderer - but it's being written specifically with production in mind.
Tuesday, May 8th, 2012
New DVD sees Pixar Lighting TD Jeremy Vickery reveal the principles behind Efficient Cinematic Lighting.
Monday, May 7th, 2012
Development of Softimage moves to Singapore. Original Montreal-based team reassigned to work on Maya VFX.
Wednesday, May 2nd, 2012
Patent wrangle with Shave and a Haircut developer Joe Alter stops Maya add-on being sold in the US.
Tuesday, May 1st, 2012
Latest update to physically based render engine adds Sun & Sky system, direct link to Cinema 4D.
Thursday, April 26th, 2012
Promising new fur-and-feathers generation plugin adds support for the Arnold and V-Ray renderers.
Thursday, April 26th, 2012
Use MakeIt A Parquet to create realistic floors in 3ds Max or Maya based on any type of wood grain.
Wednesday, April 25th, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
Update to gaseous fluid simulator adds per-voxel controls, new space warps. Maya version due this year.
Thursday, April 12th, 2012
Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
Explore the creation process for the large-scale illustration pictured above in The Making of 'Gathering'.
Thursday, March 29th, 2012
Artist-friendly Maya crowd simulator gains support for mental ray rendering, new instancing tools.
Thursday, March 15th, 2012
Update to the paint app adds texture replication options, navigation presets to mimic Maya and Houdini.
Thursday, March 15th, 2012