Find out how to model and texture this Viper Dragon in The Gnomon Workshop's detailed new tutorial.
Saturday, July 31st, 2021
Find out how to model and texture this Viper Dragon in The Gnomon Workshop's detailed new tutorial.
Saturday, July 31st, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system.
Thursday, July 29th, 2021
Discover how to light and shade a photorealistic human character with The Gnomon Workshop's tutorial.
Sunday, July 25th, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
In beta: optical mocap software's new 'Quantum Solver' can track 10 actors simultaneously. See all of its new features and new pricing.
Tuesday, July 13th, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins.
Tuesday, July 13th, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur.
Monday, July 12th, 2021
Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.
Monday, July 5th, 2021
Get the latest Non-Commercial edition of Pixar's renderer for personal use and plugin creation.
Wednesday, June 30th, 2021
New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini.
Wednesday, June 30th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021
New cloud-based service will let VFX artists use 100 of Weta's Academy Award-winning in-house tools inside a custom build of Maya.
Thursday, June 17th, 2021