See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
Games tools firm buys artist-friendly browser-based shot review system used on Oscar-nominated animated feature Over the Moon.
Thursday, December 2nd, 2021
Master current games environment workflows with The Gnomon Workshop's detailed new tutorial.
Monday, November 29th, 2021
UV unwrapping software gets new UV packing workflow better suited to current UDIM-based pipelines.
Thursday, November 25th, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX.
Tuesday, November 23rd, 2021
Sign up now to test this promising next-gen AI-trained automated facial rigging system for games.
Monday, November 22nd, 2021
Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya.
Saturday, November 20th, 2021
Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs.
Wednesday, November 17th, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library.
Friday, November 12th, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide.
Wednesday, November 10th, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise.
Tuesday, November 9th, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya.
Friday, October 22nd, 2021