Previously Max-only instancing plug-in for creating natural environments goes multi-platform.
Friday, July 8th, 2011
Previously Max-only instancing plug-in for creating natural environments goes multi-platform.
Friday, July 8th, 2011
New student edition of IKinema plug-in enables motion-editing and retargeting inside Maya.
Friday, June 17th, 2011
Substance Caustics provides loopable caustic effects in 3ds Max 2012 and Maya 2012.
Friday, June 17th, 2011
Price for hotly tipped tools fixed at €149. Windows-only so far, but OS X and Linux versions in the works.
Wednesday, June 1st, 2011
Texture specialist ships new grunge and CrazyBump-style toolkits, calls for requests for future tools.
Friday, May 27th, 2011
Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing.
Wednesday, May 18th, 2011
Check out videos of the upcoming L3Deformer package, for everything from shrink wrapping to high viscosity liquid surfaces.
Friday, May 13th, 2011
Golaem Crowd aims to provide simpler alternative to Massive for complex visual effects shots.
Thursday, April 28th, 2011
e-on software calls for volunteers to test upcoming ports of its new instancing plug-in.
Wednesday, April 27th, 2011
Free beta program brings GPU-accelerated rendering to Maya users. Full release later this month.
Monday, April 4th, 2011
See a complete set of 30-minute demos of 3ds Max, Maya, Softimage, Mudbox and MotionBuilder 2012
Thursday, March 24th, 2011
Shave and a Haircut veteran releases free beta of LipService hybrid sculpting/animation tool.
Tuesday, March 8th, 2011
New live content game authoring tool links Maya directly to game engines.
Tuesday, March 1st, 2011