November 7, 2022
Free material-authoring app gets opacity and emissive map support. Release 'may be one of the final updates' to Mixer in its current form. Read More »
September 2, 2021
Latest update extends the free material creation software's handling of UDIMs and texture sets. See all of the new features here. Read More »
November 26, 2020
Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials. Read More »
April 9, 2020
Neat AI-trained tool for generating 3D materials from single source images due in Substance Alchemist and Adobe Capture. Read More »
April 7, 2020
Megascans to get new 'modular' assets and drone scans; Mixer to get new tools for authoring stylised, painterly materials. Read More »
March 11, 2020
AI-driven tools developer's material-processing tech to be integrated in Unity, but will remain available for other game engines. Read More »
November 5, 2019
Next-gen material authoring tool now out of beta. First official release adds new delighter filter. Read More »
August 10, 2019
Next-gen material-creation tool gets new features for organising materials, including file tagging and syncing to local disks. Read More »
July 30, 2019
Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions. Read More »
July 22, 2019
Free-in-beta material-authoring tool gets new Scatter modifier, updated Pattern modifer, layer blending modes and undo/redo system. Read More »
June 14, 2019
Next-gen material creation tool gets 12 new filters, plus option to animate material sliders in the UI. Read More »
April 23, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations. Read More »
March 20, 2019
Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers. Read More »
March 15, 2019
Big update adds parametric authoring and image-to-PBR-material conversion to the scan blending tool, now in free beta. Read More »
January 30, 2019
Next-gen material creation tool is now available to download for free during its beta. Will become a $99 perpetual licence on final release. Read More »
December 6, 2018
Material authoring software gets PBR Render node, faster texture baking on Nvidia's new RTX GPUs. Read More »
August 22, 2018
Video: Intriguing 'augmented digital material creation' tool will blend hand painting, parametric editing and AI workflows. Read More »
July 20, 2018
Material authoring tool gets neat new 'Shape Splatter' system, plus initial release of new Python API. Read More »
June 21, 2018
Now officially live. Create texture maps and GLSL shader code with Braindistrict's neat online service. Read More »
March 21, 2018
See the teaser for the next-gen AI and capture-based material authoring tool, due later this year. Read More »