MatCap

Maxon releases Cinema 4D 2024.3

Motion graphics and 3D animation app gets better workflow with ZBrush and Substance 3D materials, expanded glTF and USD export.

Thursday, February 22nd, 2024

Maxon ships Redshift 3.5.17

Release 'lays the foundation' for non-photorealistic rendering in the GPU/CPU renderer for 3ds Max, Blender, C4D, Maya and Houdini.

Thursday, July 20th, 2023

Maxon ships ZBrush 2023

First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.

Thursday, January 12th, 2023

Sneak peek: ZBrush 2023

See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.

Thursday, November 17th, 2022

Otoy ships Sculptron 1.1

GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.

Tuesday, May 11th, 2021

Otoy ships Sculptron Alpha 2

Latest free build of Otoy's new tool for sculpting animation caches speeds up playback 'about 10x' and adds a readymade toon material.

Friday, July 17th, 2020

Unity 2019.2 ships

Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.

Tuesday, July 30th, 2019