Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week.
Thursday, November 25th, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX.
Tuesday, November 23rd, 2021
Popular ZBrush brush manager goes back to being a free plugin. Now integrates directly into ZBrush.
Thursday, November 18th, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data.
Thursday, November 11th, 2021
Updated: digital painting software now natively supports Apple M1 processors, making brush performance 'up to 4.7x faster'.
Wednesday, November 3rd, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Image-editing and vector design apps get 'stunning' speed boosts on Apple M1 Pro and Max chips.
Monday, October 25th, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya.
Friday, October 22nd, 2021
New macOS backend unveiled as Apple becomes a Corporate Patron of the Blender Development Fund.
Sunday, October 17th, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics.
Thursday, September 16th, 2021