GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
New preview build of the VFX-industry-standard app adds native support for Apple's M1 processors.
Wednesday, March 9th, 2022
Under-the-hood update to the library of effects for compositing and editing apps adds native support for Apple's M1 processors.
Tuesday, February 15th, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard.
Thursday, December 30th, 2021
See what's new in this performance-focused update to Maxon's suite of After Effects plugins for common VFX tasks.
Tuesday, December 7th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week.
Thursday, November 25th, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX.
Tuesday, November 23rd, 2021
Popular ZBrush brush manager goes back to being a free plugin. Now integrates directly into ZBrush.
Thursday, November 18th, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021