April 12, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras. Read More »
July 30, 2020
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims. Read More »
March 23, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings. Read More »
October 2, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80. Read More »
January 21, 2019
Open-source physically based renderer gets new denoiser, plus option to pause and resume renders via the Blender plugin. Read More »
May 14, 2018
Open-source renderer gets faster hybrid and spectral rendering, support for resumable renders. Read More »
May 18, 2016
Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders. Read More »
September 2, 2015
Now officially shipping: Open-source renderer gets major speed boosts, support for AOVs. New 3ds Max exporter to come. Read More »
May 6, 2015
OpenCL drivers for OS X 'broken', Apple 'ignoring its creative users', say LuxRender and Blender devs. Read More »
February 9, 2015
Free physically based renderer moves to new core architecture; renders 'at least two times faster'. Read More »
October 20, 2014
Experimental tool lets users drag 3D models into photos and matches alignment and lighting automatically. Read More »
November 7, 2013
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests. Read More »
April 23, 2013
Updated plugin taps the unbiased LuxRender engine to boost realism of renders with minimal tweaking. Read More »
September 10, 2012
Updated: Open-source physically based render engine for Blender, 3ds Max, Cinema 4D and Softimage hits 'official' release. Read More »
November 30, 2011
We're not dead: we just need to talk about the new features more, admit creators of open-source renderer. Read More »
December 21, 2010
Developer of innovative GreenButton plug-in now working on versions for 3ds Max and Maya. Read More »