May 5, 2023
Big update to the open-source game engine adds node-based material system, OpenXR support. Read More »
March 25, 2023
Open-source geospatial data plugins create full-scale replicas of the Earth inside game engines. Read More »
October 14, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'. Read More »
August 3, 2022
Deadline, Kratatoa and the other five former Thinkbox Software products are now free to download. Read More »
May 13, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer. Read More »
January 17, 2022
Tree-generation software for VFX and games gets freehand editing mode, new tools for integrating 3D scans, and new pricing model. Read More »
December 30, 2021
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard. Read More »
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
July 23, 2021
Buyout to 'deepen integration' of IDV's tree-authoring technology with Unity, starting in Unity 2021.2. Read More »
July 7, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer. Read More »
May 21, 2021
Minor update to the free game engine adds support for the latest Twitch API, while users wait for the release of the new Atom renderer. Read More »
April 9, 2021
Amazon's free game engine to get new 'high-performance physically based renderer' with an interesting modular design. Read More »
December 23, 2020
Tech giant's donation ensures at least €360,000 in funding to overhaul Blender's animation tools. Read More »
December 15, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation. Read More »
October 8, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems. Read More »
July 20, 2020
Sizeable update to the free AAA game engine introduces new UI, plus white box testing and node-based landscape authoring tools. Read More »
May 22, 2020
Check out the changes to PhysX physics, cloth simulation and collision geometry in the latest version of the free game engine. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
March 14, 2020
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity. Read More »
February 24, 2020
Free game engine gets new cloth simulation system for clothing and environment assets, plus better character animation performance. Read More »