Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
New live link plugin makes it possible to edit Cinema 4D content interactively inside Unreal Engine.
Friday, December 3rd, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX.
Tuesday, November 23rd, 2021
Changes cut cost of the facial mocap system for indie artists streaming to Unreal Engine by over $3,000/year.
Wednesday, November 17th, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision.
Friday, November 5th, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya.
Friday, October 22nd, 2021
Material authoring tool once known as Substance Alchemist gets new Color Picker, support for SVG files.
Wednesday, September 29th, 2021
Cost of a basic subscription to the AI-based material-processing app falls from $1,140 to $228 per year.
Friday, September 3rd, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins.
Tuesday, July 13th, 2021
Versatile modelling toolkit gets neat new tools for retopologising high-res ZBrush character sculpts.
Monday, July 12th, 2021