Exec responsible for the open letter apologizing for the controversial Runtime Fee policy is to step down from the game engine firm in June.
Wednesday, May 15th, 2024
Exec responsible for the open letter apologizing for the controversial Runtime Fee policy is to step down from the game engine firm in June.
Wednesday, May 15th, 2024
Firm to cut approximately 1,800 jobs in a bid to refocus on its core game engine and game tools business.
Tuesday, January 9th, 2024
Firms to end deal struck in 2021 when Unity acquired Weta Digital's in-house VFX technology and engineering staff.
Wednesday, November 29th, 2023
But the firm 'continues to invest' in Unreal Engine, MetaHuman, Megascans, Twinmotion and RealityCapture, despite 830 job cuts.
Friday, September 29th, 2023
Firm sheds around 200 of the staff gained in its billion-dollar spending spree since going public in 2020.
Friday, July 1st, 2022
Legendary effects house sells out to private investment firm; looking to secure jobs of LA-based staff.
Wednesday, September 12th, 2012
Both teams affected, but end of life rumours "totally false". Updated with further commentary from Autodesk.
Wednesday, September 5th, 2012