New plugin integrates iray renderer natively inside Maya; supports Maya's UVs and shader networks.
Wednesday, April 2nd, 2014
New plugin integrates iray renderer natively inside Maya; supports Maya's UVs and shader networks.
Wednesday, April 2nd, 2014
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013
New Lightworks video hints at near-instant results possible with cloud-based GPU rendering pipelines.
Wednesday, August 14th, 2013
See Nvidia's iray renderer run natively inside Maya, in much the same way as it does in 3ds Max.
Monday, July 15th, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013
New feature works like AOVs in other software for 'instant relighting' and stylised render effects.
Monday, December 10th, 2012
Dell's mid-range pro workstation packs a punch. Jason Lewis tests it alongside HP's high-end Z820.
Wednesday, December 5th, 2012
HP's top-of-the-range Z820 is a beast, particularly for rendering. Jason Lewis benchmarks it here.
Thursday, October 25th, 2012
Features in next major release of Max's GPU-based render engine to include dispersive caustics.
Friday, September 28th, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
Speed difference between iray and mental ray in 3ds Max 2013 is 'amazing', claims artist Juan Gea.
Thursday, April 5th, 2012
Lots of new animation tools, better interoperability with MotionBuilder, and nHair sims - but no iray just yet.
Wednesday, March 28th, 2012
mCloth, Track View retiming and updates to iray and Nitrous, oh my. See videos of the new features here.
Wednesday, March 28th, 2012