[Sponsored] Discover how the 3D clothing design software helps the Tippett Studio artist stay creative.
Friday, November 18th, 2022
[Sponsored] Discover how the 3D clothing design software helps the Tippett Studio artist stay creative.
Friday, November 18th, 2022
New free 120-page e-book provides an overview of real-time production with Unreal Engine.
Tuesday, June 28th, 2022
Don't miss this exclusive interview with the Stranger Things 2 concept artist on Gnomon's Twitch channel.
Monday, June 15th, 2020
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
We chat to the former Framestore pipeline developer about his promising new Maya and Houdini crowd simulation tool.
Wednesday, January 17th, 2018
The Blur Studio artist discusses his award-winning short, The Legion, and new CG project The Vikings.
Tuesday, July 18th, 2017
Quixel's CEO tells us how he ate gruel for months to develop killer texturing tools - only to keep giving them away free.
Wednesday, December 2nd, 2015
The concept artist tells us about his work, designing believable game worlds, and his tips for other artists.
Monday, July 27th, 2015
Rodney Fuentebella reveals how Marvel's viz dev team helped turn a B-list comic into a box-office smash.
Wednesday, February 4th, 2015
The man behind DC Comics' iconic collectibles explains how Gnomon helped him to a career in CG.
Friday, November 21st, 2014
Updated: The Prometheus concept artist's VFX short turns Terminator's story on its head. Watch it here.
Tuesday, October 28th, 2014
The veteran artist tells us about his work, and the importance of not compromising with money men.
Tuesday, September 16th, 2014
The concept art star tells us about his session for Gnomon Workshop Live, and his tips for young artists.
Saturday, September 6th, 2014