Rodeo FX's former environment lead on movies like Edge of Tomorrow discusses his workflow, and reveals his career tips.
Tuesday, July 22nd, 2014
Rodeo FX's former environment lead on movies like Edge of Tomorrow discusses his workflow, and reveals his career tips.
Tuesday, July 22nd, 2014
The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.
Wednesday, June 11th, 2014
The creator of Days of Future Past's deadly Sentinels reveals his key tools and workflow secrets.
Thursday, June 5th, 2014
The creator of Star Trek's Phasers and Men in Black's De-Atomizer discusses the art of gun design.
Tuesday, May 20th, 2014
The games veteran discusses his concept workflow, and the art of building bitchin' maquettes of mechs.
Tuesday, April 29th, 2014
Naiad's co-author turned Autodesk product manager tells us how Maya 2015's new fluid simulator will stir up FX artists' workflows
Monday, March 31st, 2014
The Fast & Furious 6 veteran tells us how a chance meeting with Ralph McQuarrie led to a career in VFX.
Wednesday, March 26th, 2014
The top architectural designer looks back on a career that spans malls, Doom 4 and Hollywood movies.
Tuesday, February 18th, 2014
Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max.
Wednesday, February 5th, 2014
The Interplay veteran turned movie art star tells us about his eclectic career, and gives his tips for young artists.
Monday, January 20th, 2014
The award-winning illustrator tells us about working with Guillermo del Toro, and his tips for young artists.
Wednesday, January 8th, 2014
The matte painter on Oblivion and Thor: The Dark World faces our barrage of tech and career questions.
Friday, December 13th, 2013