Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019
Free Maya rigging framework gets new RBF Manager and updated Simple Rig auto-rigging system.
Thursday, May 31st, 2018
Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools.
Wednesday, July 19th, 2017
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.
Friday, February 28th, 2014
Middleware tools Kynapse, Scaleform and HumanIK all soon coming to games on a Wii near U.
Wednesday, March 7th, 2012
See a complete set of 30-minute demos of 3ds Max, Maya, Softimage, Mudbox and MotionBuilder 2012
Thursday, March 24th, 2011
Mainly standardisation with other Autodesk apps and UI updates, but also support for stereo workflow.
Wednesday, March 2nd, 2011