May 26, 2023
Rokoko's mocap software now lets users retarget motion to custom 3D characters. Subscription prices up. Read More »
April 17, 2023
Promising new AI-based mocap service ends trial lower-cost monthly plans for indie artists. Read More »
March 20, 2023
Promising AI-based markerless mocap system now works on video from any device, not just iPhones. Read More »
March 1, 2023
Promising new app aims to capture production-quality mocap for games and VFX on 2-6 iPhones. Read More »
December 5, 2022
Free browser-based tool generates animation in FBX and BVH format for use in apps like Blender, Maya and Unreal Engine. Read More »
July 4, 2022
Suite of rig management and character animation tools brings AAA workflows to indie artists. Read More »
June 16, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya. Read More »
May 25, 2022
Updated with new video: check out the new features in this big update to the character creation software. Read More »
May 25, 2022
Updated with new video: check out the new features in this major update to the real-time animation software, along with its new pricing. Read More »
July 29, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system. Read More »
July 12, 2019
New iPhone X app lets you capture facial animation alongside full-body data and stream it to UE4, Unity or MotionBuilder. Read More »
March 27, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology. Read More »
May 31, 2018
Free Maya rigging framework gets new RBF Manager and updated Simple Rig auto-rigging system. Read More »
July 19, 2017
Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools. Read More »
August 4, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users. Read More »
February 28, 2014
Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin. Read More »
March 7, 2012
Middleware tools Kynapse, Scaleform and HumanIK all soon coming to games on a Wii near U. Read More »
March 24, 2011
See a complete set of 30-minute demos of 3ds Max, Maya, Softimage, Mudbox and MotionBuilder 2012 Read More »
March 2, 2011
Mainly standardisation with other Autodesk apps and UI updates, but also support for stereo workflow. Read More »