Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold.
Tuesday, January 8th, 2019
Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold.
Tuesday, January 8th, 2019
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.
Thursday, November 22nd, 2018
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
Master current workflows for creating realistic hair with The Gnomon Workshop's new tutorial.
Saturday, October 20th, 2018
Popular 3ds Max hair, fur and feathers tool coming to Cinema 4D. Sign up to join the beta program.
Monday, October 15th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
New features include OpenVDB, FumeFX and Phoenix FD support, better interoperability with V-Ray.
Tuesday, June 26th, 2018
Big update to hair plugin adds new physics system, clumping controls, option to generate woven fabrics.
Monday, June 11th, 2018
Nuke edition of V-Ray gets support for progressive rendering and the V-Ray hair shader and sampler.
Friday, April 27th, 2018
VinÃcius Cortez's $6 add-on creates good-looking texture maps for characters with strand-based hair.
Tuesday, March 27th, 2018
Modo edition of the renderer gets hybrid CPU/GPU rendering, V-Ray Fur and support for Cryptomatte.
Saturday, March 24th, 2018
Beautiful real-time clip shows some of the new rendering and materials options coming up in Unity 2018.1.
Wednesday, March 21st, 2018
Updated: MakeHuman-style tool for creating custom 3D characters gets new hair library and hair shaders.
Sunday, January 28th, 2018