Friday, April 27th, 2018 Posted by Jim Thacker

Chaos Group releases V-Ray 3.7 for Nuke


Chaos Group has released V-Ray 3.7 for Nuke, the latest version of the renderer for Foundry’s industry-standard compositing package, adding support for progressive rendering and the V-Ray hair shader.

New progressive rendering and hair shading workflows
The headline change this time round is support for progressive rendering, enabing users to make changes to a scene and see the preview update in real time.

As in other editions of V-Ray, progressive rendering can be performed on the CPU alone, or be GPU-accelerated via CUDA or OpenCL.

Other new features include support for VRayMtlHair and VRayHairSampler, V-Ray’s hair shader and sampler, making it possible to use a standard V-Ray hair rendering workflow directly inside Nuke.

The update also introduces several other features from other editions of V-Ray, including the VRayTexRamp multi-point ramp texture, light linking and V-Ray’s dome camera.

Since we last wrote about the software, the previous release, V-Ray 3.6 for Nuke, also added support for two new render elements: Full Light Select and Cryptomatte.

Pricing and availability
V-Ray 3.7 for Nuke is available now for Nuke 10 and above on 64-bit Windows 7+ and Linux.

A new workstation licence, which includes one floating user licence and one floating render node, costs $1,040. The update is free to registered users.


Read a full list of new features in V-Ray 3.7 for Nuke in the online release notes

Visit the V-Ray for Nuke product website