GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
Updated: New tool iterates colour, lighting and materials in 3D renders. Now for C4D as well as Modo.
Tuesday, September 9th, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
OpenCL-based 'GPU prototype' of the VFX industry-standard renderer to demo on AMD's booth at Siggraph.
Wednesday, August 6th, 2014
Create panoramas up to 10x faster with New House Internet Services' popular image-stitching tool.
Wednesday, July 30th, 2014
Morphing and warping plugin gets GPU acceleration. It's OpenCL-based, so you can use most cards.
Wednesday, July 23rd, 2014
Discover how to unlock the new engine built into 3ds Max and Maya 2015 to send Nvidia your feedback.
Tuesday, July 8th, 2014
Version 4.8 of GPU-based renderer adds new Cinema 4D plugin alongside Maya, 3ds Max versions.
Thursday, July 3rd, 2014
Big new update adds Focus Mask tool, new blur types, and better, OpenCL-based GPU acceleration.
Thursday, June 19th, 2014
Latest update to Bleank's innovative digital paint package adds standard Photoshop-style selection tools.
Wednesday, June 18th, 2014
Principal developer of Blender's GPU-accelerated render engine to move to Solid Angle in July.
Monday, June 16th, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
Tuesday, June 10th, 2014
Much-anticipated GPU renderer offers unusual materials-agnostic workflow, competitive €295 price.
Wednesday, May 28th, 2014