Compositing software gets more fluid playback of cached previews, faster Content-Aware fill, better EXR import, Cryptomatte support.
Monday, November 4th, 2019
Compositing software gets more fluid playback of cached previews, faster Content-Aware fill, better EXR import, Cryptomatte support.
Monday, November 4th, 2019
New pricing makes the powerful photogrammetry tool available for a mimum payment of just over $20.
Wednesday, September 11th, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users.
Friday, September 6th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Gaseous fluid simulator gets new multiview option for the GPU viewport, more controls for Turbulence Noise.
Friday, August 9th, 2019
Compositing app gets revamped UI and more GPU acceleration, but the free edition has been dropped.
Thursday, August 8th, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering.
Monday, July 29th, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
Gaseous fluid simulator can now use 3ds Max 2020.1's detachable viewports as floating previews.
Tuesday, July 23rd, 2019
Interesting UE4-based tool lets users plan shots using CG versions of real-world lights and cameras.
Thursday, July 18th, 2019
GPU-accelerated tool will work like Photoshop's Healing Brush, quickly cloning out blemishes and markers.
Monday, July 15th, 2019