Master the powerful terrain-creation tool with this two-hour video from QuadSpinner founder Dax Pandhi.
Monday, March 30th, 2015
Master the powerful terrain-creation tool with this two-hour video from QuadSpinner founder Dax Pandhi.
Monday, March 30th, 2015
Discover the design secrets of the popular space MMO at the school's Hollywood HQ tomorrow, 26 March.
Wednesday, March 25th, 2015
Madeleine Scott-Spencer's definitive guide to the software provides over 12 hours of digital sculpting training.
Tuesday, March 24th, 2015
Discover how Disney created the Oscar-winning animated feature at Gnomon's Hollywood HQ on Thursday 19 March.
Monday, March 9th, 2015
Four-hour video provides a complete guide to creature modelling: from ZSpheres to finished digital sculpt.
Thursday, February 5th, 2015
Rodney Fuentebella reveals how Marvel's viz dev team helped turn a B-list comic into a box-office smash.
Wednesday, February 4th, 2015
See a ten-minute compilation of the best new work created by full-time students at the leading CG school.
Tuesday, February 3rd, 2015
See five Marvel concept artists discuss their work in a free session at Gnomon's Hollywood HQ on Thursday 5 February.
Monday, January 26th, 2015
Master mental ray with Disney veteran Frederic Durand's complete guide to using ambient occlusion.
Tuesday, January 6th, 2015
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production.
Monday, December 29th, 2014
FX TD Wayne Hollingsworth's videos provide a complete guide to creating production-ready simulations.
Thursday, December 18th, 2014
Art director Jacinda Chew reveals how Insomniac fused its dayglo influences into a winning shooter.
Sunday, November 30th, 2014
Hang out in Hollywood with key Insomniac art staff at a free two-hour session on Thursday 4 December.
Tuesday, November 25th, 2014