Gnomon ships Introduction to Maya Fluid Effects 2 and 3
The Gnomon Workshop has released Introduction to Maya Fluid Effects Vol. 2 and 3: two new guides to fluid simulation recorded by veteran FX TD Wayne Hollingsworth
Detailed guides to real-world production effects
Vol. 2 in the series explores how to recreate cumulus and stratus clouds using Maya’s nDynamics framework, and how to use the Trax editor to retime and offset the simulation.
The video then discusses lighting, rendering and compositing techniques for generating photorealistic output.
Vol 3. takes things a stage further, explaining how to create an animated clip of a space cruiser passing through a simulated storm, with clouds reacting realistically to its motion and being illuminated by lightning strikes.
As well as an in-depth guide to controlling fluid simulations via custom velocities, fields and particle work, the video explores how to set up an intuitive lighting rig, and export passes for compositing in Nuke.
Both follow on from the first volume in the series, which covers simulating smoke and flame using Maya Fluids.
About the instructor
Wayne Hollingsworth began his career in visual effects at MPC, and has freelanced at A52, Luma Pictures, Psyop, Digital Domain, Zoic Studios, Sony Pictures Imageworks, Blur Studio and Pixomondo.
He has worked in both feature films and commercials, and has taught at the Gnomon School of Visual Effects.
Pricing and availability
Introduction to Maya Fluid Effects Vol. 2 and 3 are available now from The Gnomon Workshop’s website as direct downloads. Both videos run for over three and a half hours and cost $59.
Full disclosure: CG Channel is owned by the Gnomon School of Visual Effects.